Laws of Vector Addition Definition Properties and Sample Questions

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Jasmine Grover

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A vector is a quantity that has a magnitude and a direction. Both these properties must be given in order to specify a vector completely. Different Laws of Vector addition have been included in this article. An example of a vector is displacement, which is the distance traveled from one point to the other in a particular direction. Addition of Vectors can be done by following the Triangle Law and Parallelogram Law.

Read Also: NCERT Solutions For Class 12 Mathematics Chapter 10 Vector Algebra 

Key Terms: Triangle Law of Vector Addition, Vectors, Magnitude, diagonal, addition of vectors, parallelogram, triangle.


Triangle Law of Vector Addition

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When two vectors positioned at two adjacent sides of a triangle, the sum of the two Vectors in the same order, will be represented by the third side of the triangle taken in the reverse order. 

If Aand B are two vectors in the same direction, then A + B is the sum of vector A and B.

Fig. Triangle Law of Vector Addition

Triangle Law of Vector Addition

Read Also: magnitude of the vector

The video below explains this:

Addition of Vectors Detailed explanation:


Parallelogram Law of Vector Addition

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If two vectors are represented as the adjacent side of a parallelogram, then the sum of the vectors will be represented as the diagonal of the parallelogram passing through the common point.

If A and B are the two adjacent vectors of the parallelogram, then the diagonal passing through the common point will be A +B.

Fig. Parallelogram Law of Vector Addition

Parallelogram Law of Vector Addition


Properties of Vector Addition

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Properties of Vector Addition have been explained below:

Commutative Property

The commutative property of addition vector states that “A + B = B + A

Associative Property

The associative property of addition vector states that, 

(A + B) + C = A + (B + C)

Read Also: Sin 30 Degrees

An additive Identity is a vector value when summed gives an identical result.Additive Identity

A + 0 = A; here 0 is Additive Identity of A vector. 

Additive Inverse

An additive Inverse is a vector value when summed gives zero.

A + (-A) = 0; here (-A) is Additive Inverse of A vector.

Read More: Types of Vector


Multiplication of Vector by a Scalar

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While multiplying a vector by a scalar, multiple each component by a scalar.

If P = (P1, P2) has magnitude of |P| and direction d

ηP=η (P1, P2) = (ηP1, ηP2)
η is a positive real number

|ηP| is the magnitude

d is the direction

If η is negative, then the direction of ηP is opposite of d.

Read More: multiplication of a vector by a scalar


Component Form of Vector

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If there are three axis, X, Y, and Z. One unit in the direction of X-axis, Y-axis and Z-axis are termed as î, \(\hat{j}\), and \(\hat{k}\) respectively.

Fig. Component Form of Vector

Component Form of Vector

Now to understand the component form of a vector, look at the below diagram.

Fig. Understanding Component Form with Diagram

Understanding Component Form with Diagram

There is X, Y, Z vector, and P is a component point with O as an origin. Then O to P is OP vector.

Now the vector component is for OX is î, OY is \(\hat{j}\) and OZ is\(\hat{k}\).

So the component form of OP= X î + Y \(\hat{j}\) + Z\(\hat{k}\)

Read More: vector product of two vectors


Unit Vector

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A vector with a magnitude of one is termed a Unit vector. A unit vector is denoted by ‘^’, called a cap or hat.

â = a / |a|

Where |a| is a magnitude of vector a

Unit vectors usually form the base of vector space. Vectors in the space can be expressed by linear combination.

To change a vector in a unit vector we divide the vector by its magnitude. Let’s take XYZ coordinates.

A= xi+ yj+zk

The formula for the magnitude of a vector is |a|=\(\sqrt {x^2+y^2+z^2}\)

The formula for Unit vector is Unit vector = vector/vector’s magnitude

Read More: Angle Between Two Vectors


Conditions of Collinearity

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Vectors parallel to one line or are drawn on one line are termed as collinear vectors.

Fig. Conditions of Collinearity

Conditions of Collinearity

There are three conditions of collinearity.

  1. Two vectors X and Yare linear if there exists a number n

X= η. y

  1. Two vectors are collinear if the relation of their coordinates is equal. Not valid if one of the components of the vector is 0.
  2. Two vectors are collinear if their cross products are equal to zero vectors. Applicable for three-dimensional problems. 

Read More: Area of Segment of a Circle


Vector Joining Two Points

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Let A1(X1, Y1, Z1) and A2(X2, Y2, Z2) be the initial point and terminal point respectively, then the vector joining A1 and A2 is given as vector A1 A2

Joining the points A1 and A2 with the origin O, and applying triangle law of addition. 

Then from triangle OA1 A2 (figure): OA1 + A1A2 = OA2

The vector will be always specified as- (Terminal point – Initial point).

This implies A1A2 = OA2 - OA1

Therefore A1A2 = ((X2 î + Y2 \(\hat {j}\) + Z2 \(\hat {k}\)) − (X1 î + Y1 \(\hat {j}\) + Z1 \(\hat {k}\)))

= ( X2 - X1) î + (Y2 – Y1) \(\hat {j}\) +( Z2 - Z1) \(\hat {k}\)

 The magnitude of A1A2→ is given as:-

I A1A2 I= S ( (X2 - X1)2+ (Y2 – Y1)2+( Z2 - Z1) 2)

Fig. Vector Joining Two Points

Vector Joining Two Points

Read Also: Centroid of a Triangle


Things to Remember

  • A vector has a magnitude and direction.
  • Vectors are added geometrically.
  • Commutative law states that order of addition is not specific; A+B = B+A.
  • According to associative law, the sum of three vectors does not rely on which pair of vectors is first added.
  • Two vectors can be summed only if they belong to the same unit.
  • A vector with a magnitude of one is termed a Unit vector.
  • An additive Identity is a vector value when summed gives an identical result.
  • An additive Inverse is a vector value when summed gives zero.
  • Two vectors X and Yare linear if there exists a number n X= η. y
  • Two vectors are collinear if the relation of their coordinates is equal. Not valid if one of the components of the vector is 0.
  • Two vectors are collinear if their cross products are equal to zero vectors. Applicable for three-dimensional problems.

Also Read:


Sample Questions

Ques. Find the vector with the initial point (4,2) and terminal point (-10, 14). (1 Mark)

Ans. AB= (-10-4) î + (14-2) \(\hat {j}\)

AB= -6 î + 12 \(\hat {j}\) 

Ques. Find the addition of vectors AB and BC, where AB = 6,8 and BC = 7, 2. (1 Mark)

Ans. AB+ BC= (6,8) + (7,2)

AB+ BC= (6+7, 8+2) 

AB+ BC= (13, 10) 

Ques. PQRS is a quadrilateral, simplify the following. (3 Marks)

Ans. PQRS is a quadrilateral

SR + RP→ =

QS+SR+RP =

SR + RP = SP (Triangle Law of Vector Addition)

QS+SR+RP = (QS+SR)+RP (Associative Law)

=(QR)+RP (Triangle Law of Vector Addition)

Triangle law of vector addition = QP

Ques. Find the value of N at which the vector A = (6,4) and B→ = (18,N) are collinear. (3 Marks)

Ans. Px/Qx =Py/Py

6/18 = 4/N

N= 4X18/6

N= 12

Vector A and B are collinear when N=12

Ques. Which of the vectors P=(1,4); Q=(4,16); R=(5,9) are collinear. (3 Marks)

Ans. Px/Qx =Py/Py

Vector P and Q are collinear because 1/4 = 4/16

Vector P and R are not collinear because 1/4 not equal to 5/9

Vector Q and R are not collinear because 4/16 is not equal to 5/9

Ques. Find the value of n and m at which the vectors P= (6,4,m) and Q= (18,n,24) are collinear. (3 Marks)

Ans. Ax/Bx = Ay/By = Az/Bz 

6/18 = 4/n = m/24 

6/18 = 4/n 

6/18= m/24 

n = 18X4/6 = 12

m = 6X24/18 = 8

Vectors Q and P are collinear when n = 12 and m = 8 

Ques. Find the direction cosines of the vector joining the points A(2,4,-6) and B(-2,-4,2). (5 Marks)

Ans. The given points are A (2,4,-6) and B(-2,-4,2)

Therefore AB→ = (-2-2) î + (-4-4) \(\hat {j}\) + (2- (-6)) \(\hat {k}\)

= (-4) î +(-8) \(\hat {j}\) +(2+6) \(\hat {k}\)

=(-4) î +(-8) \(\hat {j}\) +(8) \(\hat {k}\)

= -4 î -8 \(\hat {j}\) +8 \(\hat {k}\)

Therefore |AB|= (-4)2 + (-8) 2 +(8) 2

= √(16)+(64)+(64)

=√144

=12

Hence direction of cosines of AB are (-4/12), (-8/12), (8/12)

=(-1/3), (-2/3), (-2/3)

= -1/3, -2/3, 2/3 

Ques. Two vectors are given along with either component; E=(2,3) and F = (2,-2). Calculate the magnitude and angle of the sum G using the components. (5 Marks)

Ans. In the E, Ex =2 and Ey=3 

In the F Fx=2 and Fy =-2 

Add the two vectors

E+F = (2,3) + (2, -2) = (4, 1) 

It can be written as G= (4,1) 

Here G, Gx =4 and Gy=1 

The Magnitude of the resultant vector can be calculated as

|G| = ((Gx)2+(Gy)2

|G| = ((4)2+(1)2

= (16+1) 

= (17) 

=4.123 units 

The angel is calculated as follows,

Φ= tan -1 (Gy/Gx) 

Φ=tan-1 (1/4) 

Φ=14.04 degrees 

Thus the magnitude of the resultant vector is, |G| = 4.123 units

And the angel Φ=14.04 degrees

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